spine-ios runtime released
July 2nd, 2024
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We're happy to announce the general availability of our brand new spine-ios
runtime.
Our new runtime makes it trivial to integrate Spine animations with your iOS app, whether you are using Swift and SwiftUI, or Objective-C and UIKit. spine-ios
is built on top of spine-cpp, our C++ runtime.
The core Spine Runtimes API is exposed as idiomatic Swift and Objective-C. On top of the core API, we've created iOS-specific classes, like SpineView
(SwiftUI) and SpineUIView
(UIKit), that make integrating Spine animations a breeze.
spine-ios
can be added to your project with Swift Package Manager or CocoaPods.
To learn more, check out our spine-ios documentation and have a look at the example projects.
Discuss this blog post on the forums!